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PRASANA
VENGATESH

Game Designer & World Builder crafting immersive experiences with Unreal Engine and Blender. 3 shipped games, 1 Global Game Jam.

3
Games Designed
1
Global Game Jam
2+
Tools Mastered
AI
Enemy Characters

DESIGNED GAMES

Three handcrafted experiences spanning action, survival, and simulation — each built with Unreal Engine and Blender.

Island Survival game — character on deserted tropical island
Survival

ISLAND SURVIVAL

Stranded on a deserted island with no way out — yet. Gather resources, manage your vitals, and hold on long enough to be rescued. A raw, minimalist survival game built around the tension of waiting and the will to live.

🌴 Open Island World ⏳ Survival Timer 🆘 Rescue Mechanic
VR Cafe Game — waiter serving NPC customers in cafe simulator
Simulator

VR CAFE GAME

Step into the apron. As a waiter in a lively virtual café, you must take and fulfill orders from NPC customers — under pressure, on time, and with a smile. Created for and showcased at the Global Game Jam. A chaotic, charming simulation of the café experience.

☕ Café Simulator 🤝 NPC Order System 🌍 Global Game Jam VR Experience

Achievement Unlocked

GLOBAL GAME JAM PARTICIPANT

Collaborated in the world's largest game creation event — designing, building, and shipping a complete game within 48 hours. VR Cafe Game was created and presented at the Global Game Jam, showcasing real-time prototyping under pressure.

Game environment created in Unreal Engine — dark forest atmosphere
Based in
MUSIRI, INDIA

BUILDING
WORLDS FROM
IMAGINATION

I'm Prasana Vengatesh, a passionate game designer with hands-on experience in Unreal Engine and Blender. My work spans action, survival, and simulation genres — every project a chance to push the boundaries of what a game can feel like.

I believe great games are built on three pillars: compelling mechanics, immersive environments, and a story that the player lives rather than watches. From AI-driven enemies in a maze to the quiet tension of island survival, my games put the player at the center.

"Games are the only art form where the audience is also the protagonist."
Let's Work Together

TOOLS &
SKILLS

UNREAL ENGINE

Primary development environment for game logic, Blueprints, AI behaviour trees, physics, and level design.

Proficiency85%
BLENDER

3D modelling, texturing, rigging, and game-ready asset creation for all in-game objects, characters, and environments.

Proficiency80%
GAME DESIGN

Mechanic design, player psychology, level flow, obstacle pacing, and NPC interaction systems across multiple genres.

Proficiency82%
AI & BEHAVIOUR

Designing enemy AI with behaviour trees, patrol systems, player detection, and dynamic chase logic in Unreal Engine.

Proficiency75%
LEVEL DESIGN

Crafting playable spaces with intentional flow — maze layouts, island terrain, café floor plans optimised for player experience.

Proficiency88%
RAPID PROTOTYPING

Shipping functional game prototypes under time pressure — demonstrated through Global Game Jam participation and iterative development.

Proficiency78%

READY TO BUILD
THE NEXT GAME?

I'm open to collaborations, freelance projects, and full-time opportunities in game design. Let's create something unforgettable.