Three handcrafted experiences spanning action, survival, and simulation — each built with Unreal Engine and Blender.
ActionAI Enemies
MAZE RUNNER
Navigate a deadly labyrinth teeming with AI-driven enemy characters while dodging spike traps and other lethal obstacles. Your only goal: find the hidden key, unlock the treasure chest, and escape before they find you. Every room is a puzzle. Every enemy is a threat.
Stranded on a deserted island with no way out — yet. Gather resources, manage your vitals, and hold on long enough to be rescued. A raw, minimalist survival game built around the tension of waiting and the will to live.
🌴 Open Island World⏳ Survival Timer🆘 Rescue Mechanic
Simulator
VR CAFE GAME
Step into the apron. As a waiter in a lively virtual café, you must take and fulfill orders from NPC customers — under pressure, on time, and with a smile. Created for and showcased at the Global Game Jam. A chaotic, charming simulation of the café experience.
☕ Café Simulator🤝 NPC Order System🌍 Global Game JamVR Experience
Achievement Unlocked
GLOBAL GAME JAM PARTICIPANT
Collaborated in the world's largest game creation event — designing, building, and shipping a complete game within 48 hours. VR Cafe Game was created and presented at the Global Game Jam, showcasing real-time prototyping under pressure.
Based in
MUSIRI, INDIA
About Me
BUILDING WORLDS FROM IMAGINATION
I'm Prasana Vengatesh, a passionate game designer with hands-on experience in Unreal Engine and Blender. My work spans action, survival, and simulation genres — every project a chance to push the boundaries of what a game can feel like.
I believe great games are built on three pillars: compelling mechanics, immersive environments, and a story that the player lives rather than watches. From AI-driven enemies in a maze to the quiet tension of island survival, my games put the player at the center.
"Games are the only art form where the audience is also the protagonist."